It's weird how bad people are at looking even a tiny bit below the surface. All you have to do is quietly mention in passing somewhere that Tetris, Columns, Bejeweled or any of their millions of clones and derivatives aren't actually "puzzle games", and all hell breaks loose.
Even nowadays, with a resurgence in indie games making abstract graphics (relatively) popular again, most gamers angrily insist that if something doesn't look like a traditional spaceship, it can't be a spaceship.
Yep, it's so good I actually played it twice, which as alert WoSblog readers will realise is a substantial accolade in itself, so it seems only proper that it takes the No.2 slot as well.
Yeah, bit behind schedule on this one. Sorry. You know how it is.
No.3 – Earth Defence Force 2017
EDF2017 pretty much killed static-console gaming for me. Apart from Super Mario Galaxy (which exists in a separate category to pretty much all other videogames), it's the last game for any of the mainstream formats that I've invested any significant amount of time in, because nothing's ever been this much fun again.
Alert WoS viewers will have seen this a while ago, but as it's my all-time favourite piece of videogames-related art it's worth repeating for the hundreds of new readers of WoSblog. Once you've grasped what it is you won't expect that you're going to watch all nine minutes of it. But you will.
"If you've got the crowd behind you, you're probably facing the wrong way."
- S. Munnery
Reality
"Existence is random. Has no pattern save what we imagine after staring at it for too long. No meaning save what we choose to impose. This rudderless world is not shaped by vague metaphysical forces. It is not God who kills the children, not Fate that butchers them or Destiny that feeds them to the dogs. It's us. Only us."