"Britain's best games journalist"
- Need To Know
"Someone who's forgotten more about computer and video games than most of us will ever know." – PC Gamer
"A man who knows his stuff."
"Videogames journalism's answer to Al-Qaeda" - Eurogamer
"A veteran UK journalist whose work is lamentably not seen enough."
- The Escapist
"A proper videogame journalist."
- P2 magazine
"Games reviewing’s own cross between Barry Norman and Vinnie Jones." - Amiga Format
"[Someone] whose mission is to make game designers want to slit their wrists rather than ever design a game ever again." – Jeff Minter, Llamasoft
"Despicable… universally hated by the games industry."
- Jeremy "Jez" San OBE, Argonaut
FIVE TRUE STUART FACTS
Stuart first entered the world of videogaming in 1977, when he won a Pong console in a competition he didn't enter, held in a town he'd never been to.
Stuart was Scotland's National Videogames Champion in 1987, the UK's National Videogames Champion in 1988, and a member of the UK's winning European Videogame Championship team in Paris in 1990. He subsequently retired from professional competition undefeated, to give everyone else a chance.
In addition to his journalistic career, Stuart was Development Manager at Sensible Software during 1994 and 1995, overseeing the development of the chart-topping games Cannon Fodder 2 (also designing most of its levels) and Sensible World Of Soccer. In addition he's created many original freeware games, of which he's most proud of The Great Rock'n'Roll Swindle Pinball and the Headsoft-coded Manic Miner – The Lost Levels. He was also the main writer on 2012's Hell Yeah! – Wrath Of The Dead Rabbit by Arkedo for Sega.
Stuart owns over 45,000 video games.
Stuart lives inside a videogame (on a street immortalised in a classic 1984 Spectrum title), together with his pet rats Lola, Leela,
Lily and Lulu. He drives the only car that's ever been used as an arcade videogame controller.