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Archive for the ‘free stuff’


Space filler 4

Posted on June 11, 2013 by RevStu

Wordplay! Because not only is this article a token attempt at having a post on WoSland for the first time since nineteen-banana, it's about putting something on the empty shelves of the infinitely annoying Newsstand app in iOS.

newsstand

I've been delving around the App Store newsagents, and after a world of pain found a bunch of totally free publications (no time-limited trials or any of that guff) that aren't completely awful, and will stop you having to look at that ugly, undeleteable, unhideable icon. You can see them in the pic above. Links/descriptions below.

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When games aren’t expensive enough 11

Posted on February 28, 2013 by RevStu

(I've been meaning to write this piece for months, but – not entirely unrelatedly – have been rather neglecting WoSland in favour of another site whose readers ARE in fact prepared to pay a very modest price for journalism. But what the heck, let's do it now.)

Today has seen the much-trailed worldwide release of Real Racing 3 for the iOS platforms. The controversial "free-to-play" game has a horrendous IAP structure which forces players to have to either wait for hours and hours (and hours) at paywalls between sessions or cough up a mindboggling fortune to play it continuously.

This, contrary to what you might think, is a good thing.

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The (no) golden age of gaming 6

Posted on June 22, 2012 by RevStu

We've highlighted before the un-over-stateable awesomeness of how many top-quality releases regularly go free on the iOS App Store. Today is one of those days when a whole motorway pile-up of great games for zero cash arrives all at once.

If you have an iThing of any kind, or are even just thinking of getting one in the future, get your iTunes on and download every one of these now:

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How to lose $210m in two seconds 19

Posted on March 31, 2012 by RevStu

If your fingers exert even the slightest amount of pressure on the pulse of the mobile-gaming zeitgeist, the image below is going to set your deja-vu-sense a-tingling.

If there's one thing you can't accuse App Store developers of, it's being slow to rip off a success story. In this case, the success story in question is the astonishing overnight smash-hit Draw Something, which exploded into the news so dramatically that notorious idea-pirates Zynga (the same company who shamelessly cloned Tiny Tower) actually opted to pay a rumoured $210m for the company who made it rather than just banging out their own hasty barefaced knock-off like they usually would.

The game in our picture is functionally all but identical to Draw Something, except with more features. You get extra drawing tools and lots more colours to play with, and there are extra game modes on top of the straightforward turn-based picture exchange of OMGPOP's No.1 phenomenon. (Which in fact barely qualifies as a "game" at all, but that's another feature entirely.) The funny thing, though, is that it ISN'T a knock-off.

It's a game that came out two months BEFORE Draw Something, is basically exactly the same but superior to it in almost every way, yet has conspicuously failed to earn so much money that its bewildered creators can do little but giggle all day at their insane good fortune. Why? Well, of course we can't say for absolute certain. But we'd be happy to wager a pretty substantial amount of money on the fact that some complete dogturd-brained demi-wit decided to lumber it with the name Charadium II.

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The extra mile 8

Posted on September 20, 2011 by RevStu

Videogame critics are a slightly different breed of people to gamers. The latter, partly because of the investment they've made in a product, will often be prepared to overlook a number of flaws and focus on the balanced pros-versus-cons merits of a game. Critics tend to be less concerned with such earthly matters and much more perfectionist, because they're focused on the game's place in the pantheon of artistic posterity rather than its instant here-and-now worth. The ponces.

As such, they (or I should say, we) can often be a lot angrier at games that are nearly brilliant than those that are just plain mediocre. This week's case in point: VS Racing.

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iOS freebie of the day 6

Posted on March 29, 2011 by RevStu

Is this extremely zippy line-drawing, trampoline-jumping game with beautiful graphics and almost limitless replay value.

Rather charmingly, it's called A Moon For The Sky. (There's a separate but equally free iPad version, A Moon For The Sky HD, too.)

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New ways to spell “Congratulations”, part 75 2

Posted on March 14, 2011 by RevStu

Those crazy Far East kids really do have trouble with that one, don't they?

Want some free money? 22

Posted on May 04, 2010 by RevStu

With just two days until an election that could mark either one of the greatest days in British political history or one of the blackest, we're all a bit nervous about the future. But one thing that's great for easing tension is free cash, and that's what appears to be on offer from Stan James this week.

The terrifying image above is Ladbrokes' predicted map of the UK come Friday morning. (You can find much more detail on it here.) It makes a few questionable assertions and contradicts itself in a number of places (eg Glasgow East), but where's the money?

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    Hello. I am the Rev. Stuart Campbell,
    a semi-obsolete neo-culture journalist.
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